Sunday, 2 November 2014

02/11/2014 - Why I disllike "freemium"


Freemium is a business model that provides a game to players free of charge, but charges a premium fee for special features, powers, or content



  • The whole point in the model is to give the users a taste of the premium features then the fun of the user is limited in order to tempt the user into buying them. The majority of money generated in these games is from a small percentage of players who get hooked on the game because the developer probably got to them through the games psychology, I find this a morally grey area.
  • It's not like a subscription or downloadable content which is an extra feature of the game you can pay to unlock permanently, a large majority of these freemium games are limited if you don't pay it'd be like if downloadable content added 5% to the game you have, freemium would give you 5% of a game and you'd have to keep paying to unlock more things, but the thing is the extra features you can pay for never end so you can never get the whole game.
  • Kids have spent thousands of dollars on these upgrades behind their parents backs and caused a lot of trouble.
  • These games are as big a waste a money as alcohol and drugs but probably less fun, I find the model evil and the games themselves boring.
    Why would you play candy crush with its freemium limited life model when you can play bejeweled with infinite free tries
Gamers are becoming more weary of this model. For me if I want to buy a game I will check out a demo first then buy it. If a game is presented as "free" but with some features I can pay for I will almost never play it these days, there are exceptions however, my favourite game league of legends is free with features you can pay for, but the only things you really need to pay for are cosmetic and don't affect the game balance I am fine with that.

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